Eldar Psyker Good guy Games Workshop is giving us access to free rules for the Craftworlds Bonesinger miniature. Come take a look at latest. Currently, the Battle Brothers rule states that the AELDARI and Ynnari Faction tags are The Path of War: Objective Secured, 8th Edition Eldar style. providing a data-sheet with updated rules for the Firestorm, it is unfortunately restricted to. The Firestorm Scatter Lasers is a variant of the normal with streaking laser bolts above an Eldar grav-tank formation.

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When a Saim-Hann Biker unit advances, use this to let the unit still charge, and it can re-roll hit rolls of 1 in the Fight phase of that turn. You may immediately remove up to 3 friendly units and re-deploy them. The Phantom Titan howevergets an upgrade in the form of the Dire Pulsars. Leave the rest of your detachments as pure Craftworlds. If you’re planning on taking a Phoenix Lord aside from Asurmen, your Elite choice will likely be the determining factor for this, and will obviously determine your list’s focus should you choose to do so.

Fielding Corsairs more as a supplementary force as opposed to your core army is strongly advised.

Eldar Firestorm Grav-Tank.png

firesrorm Given everything is cheaper across the board this is not a bad thing but you do need to make what version you are using very clear on your list. As ammunition it uses crippling electromagnetic energy drawn from the highest aeries of Commorragh which is later released in a horrifying burst.

Available only on Reapers, these are the the big brothers of Haywire blasters, and fire either a beam or an explosion of light. Fly also means they can easily use a Charge action to bounce in and out to tie up vehicles as well rjles support the Spears buy blocking off any Fall Back routes.

Dawn of War Trade your minis Miniswap Podcasts: Foalchu on July 18, Going half-and-half will reduce your Banshee’s total attack output, but will ensure your warlocks can survive a couple casualties before dropping a tier on their powers. Not so much that the profiles from the old books are better, just that you can use IA superheavy and flyer rules rather thn the Apoc ones.

The Prism Blaster is similar to a Prism Rifle but with a longer barrel that further focuses and refines the weapon’s beam to provide even greater range with a more powerful beam.

Regardless of your choice, a unit or two of Striking Scorpions makes for an ideal assassination unit, especially if accompanied by Karandras for the extra bite. This is actually really broken. Other than that, the Firestork Blaster has no unique firing mechanisms other than the aforementioned increased penetrative and precision power.


Lazerous Penguin Senior Member Posts: Dark reaperswhen paired with Yvraine spamming Word of the Phoenix, are a rage-inducing source of heavy firepower that can fire anywhere from shots in a single salvo maxed out squad size that all but guarantees that something important on your opponent’s eeldar just got blown up.

Unparalleled Mastery 1 CP: It hard arguably much larger guns than the later scatter laser version. Two D-cannons will give 3 hits on average and therefore 0.

It is not possible to be prepared for an explicit tactical objective. Do note that using this tactic offensively will likely only work once or twice against most people, and even then you shouldn’t base your core strategy around it.

Farseers are another no-brainer; though more expensive, they offer much appreciated psyker support that can more flexibly assist your army than a single Autarch can. Swooping Hawks enjoy extra move actions for Grenade Pack trolling, and 80 rupes in one turn is still 80 fucking shots in one turn.

Those rules only apply for games of Apocalypse. Vypers are technically Biker units, so they can benefit from the odd Soulburst that may trigger near them, and are modestly priced Heavy Weapon platforms that are particularly durable elear their cost. All in all a pretty good weapon, but is relatively and surprisingly underwhelming weapon for a Titanic unit given that it’s a Heavy weapon as opposed to a Macro.

Doesn’t seem that super hot to me. Concordance of Power 1 CP: Indirectly, Horrify combined with its Mindshock Droppods make for one of firdstorm most potent leadership bombs possible with the added bonus of being strictly from one source.

Eldar Laser Weapons – 1d4chan

Stacked with Fortune to become freakishly hard to budge. Rangers are another good choice, especially since they are particularly good at deep-strike denial. Melee units will find this perk quite situational as they will either be in a transport, in melee combat and generally un-targetable in the meantime or at ranges that don’t confer the attribute’s bonus.

There are no Phoenix Lords for the Crimson Hunters, Warp Spiders, or Shining Spears that last is because Drastanta is busy challenging Jaghatai Khan to a bike race, but for the other two, we have no idea who their Phoenix Lord even isalthough it’s worth noting that Karandras is just faking it; the real one works for the Dark Eldar.

Bonesingers are all but a must in a Wraith or Iyanden focused list, as they offer the only healing support for your entire army. Jain Zar accompanying your Howling Banshees can make them that much more of a bitch to deal with, not necessarily due to the Always Fights First rule though that’s definitely still a plusbut the ability to disable an enemy’s weapon while in combat.

Have a Quicken Warlock and maybe an Enhance Warlock buff them up, and use the free movement phase to Advance as far up the board as you can, using the regular movement phase to get yourself into position for a charge. All of them buff their own aspect in some fashion three of them provide re-rolling of 1s to hit; as a result, Fuegan and Maugan Ra don’t buff their Exarchs. Looking at matched play rules we can see that almost every single army can cast only 6 powers other than Smite per turn and moreover only from their specific discipline, while Eldar can cast 18 different powers different variations of warlocks powers are being considered separate powers!


They’re one and the same now and have been the past few volumes.

Still damn useful in Matched Play as well. Hemlocks are powerful fliers even without the added durability, S12 auto-hitting shots will make short work of MEQs, Monsters and Tanks alike, though the limited number of shots launched per turn makes it less effective against horde-based armies directly.

The Dark Eldar employ more insidious versions of these weapons called Darklight weapons: Unfortunately like its smaller brother, the Laser Lance, it still has a pitifully short range. Howling Bansheeswhen supported with Warlocks, can be an excellent means to tie up enemy units in melee combat; should they kill the unit they engaged, they can attempt to immediately tie up another squad, or try to bounce out of harms way.

Warp Spiders also fill a slightly similar roll, and are more challenging to shoot off the board comparatively. Though it can’t match the Hellguns armour piercing ability, it is much better in every other aspect. However its range is ridiculously short As in, “Make an Inferno Pistol look like a Long-Las in comparison” shorta meter or two at most, making it a weapon geared for close quarters combat.

Bad Behavior has blocked access attempts in the last 7 days. All the other craftworld flyers do indeed prefer the Alaitoc attribute as well, though the Hemlock is arguably the best choice if you’re going to use this slot at all. Yvraine is practically mandatory. An autarch joining in with Swooping Hawk wings can keep up with the Shadow Spectres and give them re-roll 1s support for their coherent beams for your MEQ blending needs as well. With its high rate of fire and powerful punch, the Pulse Laser could deal a threat to MEQs and light vehicles if they are not careful.

The primary weapon of the Falcon that fires a stream of potent laser beams, it is a more dakka Bright Lance, but is less powerful and unable to penetrate enemy armor as effectively.